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21. Missile Damage Lock Discussion - in Player Features and Ideas Discussion [original thread]
Jacob Holland wrote: Ransu Asanari wrote: Locking 50% of the damage bonus into Kinetic (such as with the Drake) doesn't let you make interesting choices in combat, where you can try to determine your opponent's resist profile, and decide if ...
- by Feodor Romanov - at 2015.09.12 13:35:12
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22. Missile Damage Lock Discussion - in Player Features and Ideas Discussion [original thread]
Aiyshimin wrote: There is o such thing as missile damage lock. Accept the fact that missiles are by nature a low damage weapon system, because applying their damage requires no piloting skills like turrets. I disagree. The only difference in...
- by Feodor Romanov - at 2015.09.12 10:13:51
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23. Missile Damage Lock Discussion - in Player Features and Ideas Discussion [original thread]
Awkward Pi Duolus wrote: What is the difference between giving bonuses to all damage types, and giving it to none? Also, giving omni damage to a weapons system that applies perfect damage out to a certain envelope is obviously not the best idea...
- by Feodor Romanov - at 2015.09.12 01:27:08
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24. Sticky:[Vanguard] Combat and Navy BC Rebalance - in Player Features and Ideas Discussion [original thread]
If Caldari ships have kinetic damage restrictions, then gallente ships must have only thermal drone damage bonus, amarr EM drone damage bonus and all Matar missile boats explosive damage restrictions.
- by Feodor Romanov - at 2015.09.11 23:31:05
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25. Sticky:[Vanguard] Combat and Navy BC Rebalance - in Player Features and Ideas Discussion [original thread]
Navy Harb have no PG to fit beams and no cap for MWD. Pulse fits usually have double webs, so +25 drone bandwidth is good but Valks is good enough to kill double webbed anything. Navy drake is bad really. How about 10% ER bonus? Or - 2 launcher s...
- by Feodor Romanov - at 2015.09.11 22:43:27
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26. Sticky:[Vanguard] Combat and Navy BC Rebalance - in Player Features and Ideas Discussion [original thread]
My thoughts about pvp usefulness of BC's after the upcoming patch. Hurricane and Cyclone will be Awesome! Hull Brutix is fine, solo Myrm is still OK. I think Prophecy need drone bandwidth 100+ or it will be the bad copy of Navy Vexor (If somebo...
- by Feodor Romanov - at 2015.09.11 22:10:00
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27. Sticky:[Aegis] Missile balance package - in Player Features and Ideas Discussion [original thread]
Only Light missiles is good enough to be used. Other apply damage very badly. For example heavy missile Cerberus is useless against frigs or AB cruisers, while Ishtar apply good damage to any type of ships. I am sure missiles need more damage appl...
- by Feodor Romanov - at 2015.06.24 18:54:43
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28. Sticky:[Aegis] Missile balance package - in Player Features and Ideas Discussion [original thread]
I like what you are doing. Missiles definitely need a boost. But I do not understand, why I need to fit "Missile Guidance Enhancers", when i can fit ballistic controls(BC). Rise new modules char-tics to be comparable with Ballistic controls. Or ma...
- by Feodor Romanov - at 2015.06.24 18:25:54
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29. Which Ship Hull Should be next in line for the makeover train? - in Player Features and Ideas Discussion [original thread]
Caldari t3 Destroyer looks so old... Even older then Bantam or Osprey. Jackdaw has technology and design from the "Sputnik 1" times.
- by Feodor Romanov - at 2015.04.12 11:31:29
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30. Sticky:[Scylla] Strategic Cruiser Defensive Subsystems - in Player Features and Ideas Discussion [original thread]
I do not remember when I saw PVP Tengu in lowsecs last time. Tengu mostly used in PVE and nullsec PVP. This changes can remove it from those niches to be replaced by droneboats.
- by Feodor Romanov - at 2015.02.26 19:55:51
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31. Sticky:[Scylla] Bouncer Sentry Drone Optimal and Falloff - in Player Features and Ideas Discussion [original thread]
This changes will not change anything really. The problem of centry drones is in tracking. But not only the sentry drones is the problem. All Gallente droneboats is the most preferable ships in their class: Tristan. Algos, Vexor, Navy Vexor, Ishta...
- by Feodor Romanov - at 2015.02.26 19:34:55
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32. HAM damage application - conclusions from a test lab - in Ships and Modules [original thread]
Missiles is the worst weapon system for PVP at the moment. Ralph King-Griffin wrote: You know,you could have just asked. http://evedarklord.blogspot.ca/2013/09/missiles.html?view=sidebar This post is focused on the Sig/Exp radius, But th...
- by Feodor Romanov - at 2014.12.26 11:30:12
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33. Merry Christmas Caldari Militia - in Warfare & Tactics [original thread]
Dread Delgarth wrote: Feodor Romanov wrote: Congrats for Rakapas! That was long journey. Hope to see you in Enaluri soon. Merry Christmas ! If you think that was a long journey I wonder what your thoughts will be when you attack a major G...
- by Feodor Romanov - at 2014.12.26 02:42:51
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34. Merry Christmas Caldari Militia - in Warfare & Tactics [original thread]
Renee Chanlin wrote: Feodor Romanov wrote: Renee Chanlin wrote: IbanezLaney wrote: The Church of Awesome extends special thanks our bestest AU TZ buddyette Renee Chanlin for bringing fleets for fights (well tbh - to die horribly to ...
- by Feodor Romanov - at 2014.12.26 01:37:11
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35. Merry Christmas Caldari Militia - in Warfare & Tactics [original thread]
Renee Chanlin wrote: IbanezLaney wrote: The Church of Awesome extends special thanks our bestest AU TZ buddyette Renee Chanlin for bringing fleets for fights (well tbh - to die horribly to us over and over and over again - but hey she tri...
- by Feodor Romanov - at 2014.12.25 10:14:17
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36. Merry Christmas Caldari Militia - in Warfare & Tactics [original thread]
Congrats for Rakapas! That was long journey. Hope to see you in Enaluri soon. Merry Christmas !
- by Feodor Romanov - at 2014.12.25 10:06:48
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37. Sticky:[Proteus - January] Recon ships - in Player Features and Ideas Discussion [original thread]
I like DC immunity and I am sure that it will change nothng in FW plexes. Most of things that pilots will do in Combat Recons anyone can do nowdays in Force Recons. And Force ones can cross the jump gates easily. The main thing I expected from Co...
- by Feodor Romanov - at 2014.12.25 02:34:44
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38. Light Missile damage nerf - in Ships and Modules [original thread]
Light missiles were the thing that keeped us flying caldari ships in FW or learn any missile skills. During the last few months we removed them from ship doctrine. Drones are much more preferable now.
- by Feodor Romanov - at 2014.10.22 00:32:15
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39. Sticky:[Oceanus] Interdictor Updates - in Player Features and Ideas Discussion [original thread]
That is not a "buff"for Heretic, that is nerf! ALFA damage decreased by 25% !
- by Feodor Romanov - at 2014.09.26 08:36:00
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40. Tactics/Ships to kill kiting frigates? - in Warfare & Tactics [original thread]
PhatController wrote: Having trouble killing Navy Comets and Republic Fleet Firetails. Unless they land right on me and I can get a web scram on them I don't have a hope in hell of killing them. What Caldari frigates(T1) should I be looking at ...
- by Feodor Romanov - at 2014.09.24 22:41:21
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